Just a quick demo this evening with around 5 minutes of game play showing some of the new features like save/load of worlds (JSON serialization), fishing, and new features relating to usable items (extending the use of Interface design), crafting and building. Full screen it!
Dropship – a 2D procedurally generated survival game – update post

I started working on Dropship (the temporary name for this project) back in January, when I was on holiday in South Africa. It is a 2D ‘Minecraft’ style, sandbox survival game, drawing inspiration from Minecraft and Starbound, two of my favourite survival/sandbox games. After getting back from holiday I kind of just left it in […]