Dropship – a 2D procedurally generated survival game – update post

underground

I started working on Dropship (the temporary name for this project) back in January, when I was on holiday in South Africa. It is a 2D ‘Minecraft’ style, sandbox survival game, drawing inspiration from Minecraft and Starbound, two of my favourite survival/sandbox games. After getting back from holiday I kind of just left it in […]

Unity 2D space shooter – a real GUI and menu system – update 8

in-game-ui-3

The search for a Unity 3D GUI system to fit my needs Up until now, I had not yet shown off any GUI work, and for a good reason too! The game had been using the built-in GUI that Unity 3D version 4.3 offers, which as many of you know has not been the greatest, […]