Character creator with Amazon DynamoDB integration in Unity3D


In this tutorial, we’ll be covering building your very own Amazon AWS DynamoDB integrated Unity3D game. We’ll be using two public cloud based technologies provided by Amazon AWS, namely DynamoDB (a NoSQL database service), and Cognito (identity management and data synchronization). We’ll be building a character creator with Amazon DynamoDB integration in Unity3D. This will […]

Space Pillage dev update – modular gun / weapon system for enemies


This post covers my first Space Pillage dev update. It will do a quick run through of the design and thought behind the customisable / modular weapon system I have created for enemies found in the game. The customisable weapon system package is actually something I created a while back for this game. I decided […]