Unity 2D space shooter – gameplay / gamedev video update – update 9

New planet graphics and the minigun firing

I’ve been spending sparse bits of my time in the evenings fixing bugs, and adding new features to the 2D space shmup project. For now it is really just a case of getting the “platform” ready. Once that is done, I’ll have all the bits and pieces I need to create the game/storyline I have […]